Gameplay

In this section, I will try to lay out my plans for playing through the neighborhood (rounds, ROSs, aging, time, etc.).  I foresee a lot of revisions to this area as I figure out what works and what doesn’t.  I’ve pulled together a lot of ideas from TS2 and TS3 neighborhood bloggers, and I don’t know what I’d do without their example to follow and use.

Aging and Rounds

Building up the Town

Random Occurrence Scenarios

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